Sorry for the delay, additional comments/outcome from workshop at GSGP

Session 15, 10:00am

 

Host: helene de Saint
Front

Theme: How to add meaning and positive impact
using scrum and Open Space?

 

Participants

-         
Nancy mayer

-         
Dennis johansson

-         
Marc vuillemot

-         
Yannis tarer

-         
Regis
schneider

-         
Torgny
andersson

 

Ideas/main inputs:

How to improve meaning and create a positive
work environment?

-         
Making
work more fun

-         
Changing
the workplace, have positive impact

-         
Using
games, including serious gaming

-         
Talking
about purpose

-         
Putting
work in context

-         
Observing
people and talking about their passion, trying to support them to get more from
their passion

 

How to build a community at work?

-         
Management
3.0: making your company a community (1.0: machine, 2.0 sports team, 3.0 agile
philosophy, motivation)

-         
More
bottom up, more autonomy, teams are community and family

-         
Scrum
approach, with Scrum master protecting the team and its members

-         
Easier
to start with Agile community you don’t have to be a star to express yourself,
everyone has a role

-         
Identify
shared issues to create a common goal to join the community, something people can
want to share, to complain about, and want to do something about

 

 

Problems: when we
break the teams at end of the project: how to keep this feeling of belonging?

 

 

How to get control freak managers to change?

 

-         
First
step: understand his purpose to better address it

-         
Demonstrate
he can be a  conductor of an orchestra,
with no need to micromanage

-         
Make
him understand how he communicates

 

Problem: Managers in
France don’t give meaning or fun because they are afraid they will lose control

 

How to get managers to turn to Scrum?

-         
Get
some training on Scrum

-         
Make
a pilot with a manager willing to turn to scrum, then it contaminates other

-         
Get
him to trust people will meet his expectations, scrum board is very reinsuring
for this

 

 

How to make sure Scrum is effective for people
to give their best and fulfill themselves at work?

-         
As
manager, be a role model

-         
Get
people around you to develop, to express themselves

-         
Need
to learn to fail

-         
Taking
little task and celebrating every small victory

-         
Make
them laugh before the daily scrum meeting

 

How to create collective fun and helping
others' achieve their goals?

-         
Have
team objective and team reward => Scrum: each squad has its own mission

-         
help
people to be more specific about their mission and goal

-         
Ensure
more transparency

 

How to have fun at work/in scrum projects?

-         
Understand
the differences between fun and lack of commitment: Exemple of french
perception of fun vs work: Post-it war between buildings in la Defense, comments
showed perception that people werenot working while they were just having a
little fun to release stress

-         
Values
defined within team: fun is coming up more and more often

-         
Convince
people need to be creative, and fun is creative

-         
Lead
by example, no tie, colourful shirts for facilitator, scrum master etc

-         
Create
a name for the team, with a story, take a collective picture, find symbols,
play with metaphors, even internally

-         
 

How to help people learn and develop?

-         
Management
is education of people: manager’s role is key

-         
Take
people out for lunch as on boarding, get to know them personally: You need to
know how people learn

-         
Create
Bootcamp to get people up to speed when they join the team

-         
Display
everything on the wall, visual thinking, transparency helps learning

 

 

How to increase efficiency in scrum and in meetings?

 

-         
Scrum
master is essential for this. Minimize mall pieces of time between meetings that
take a lot of efforts and frustration=> Idea: Core hours, between 11 to 2,
or all afternoon, when nobody can disturb people for meetings.

-         
Get
a good flow,  give people more positive
feedback

-         
Scrum:
give the people the possibility to control their day to day activity

-         
Agile:
people know better all the line of the project, what they are doing it for,
know all the people involved in the project

-         
Strong
impact when manager comes regularly to check the project

-         
Always
put in some games or exercises, see Tasteacupcake website for agile tests.

-         
Games
can be powerful and useful. For instance: decide on fun Create punishment like
sing and dance when people are late, and on fun rewards if people all perform
well.

-         
Start
the meeting with a song people like.

-         
Allow
people a limited amount of time to talk in meetings and add a little jingle
when time is over for each person

-         
Law
of two feets, try to implement it in all meetings

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